TBA title in collaboration with Team17

TBA Title in collaboration, working of

Project for:

vTime - Published by Team17

Platforms:

Steam, Windows, Xbox Series X/S, PS5, Nintendo Switch 2

Steam, Windows, Xbox Series X/S, PS5, Nintendo Switch 2

TBA title in collaboration with Team17

In this yet to be announced game, I've had a broad reach over many aspects of the game. I was responsible for the development of flexible designer and player tools, notably building a runtime level editor and a modular projectile system. My engineering work spanned from implementing complete weapon systems with custom physics and VFX, to porting complex terrain generation logic from Python to C#, creating dynamic keybind UI systems, and prototyping hybrid isometric/perspective cameras in URP.


Other Projects:

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.