vTime XR & vTime XR2

VR & AR Social hangout app, allowing users to meet and converse with users from all over the world. Customisable digital avatars.

Project for:

vTime

Platforms:

Meta Quest, Steam VR

Meta Quest, Steam VR

vTime XR & vTime XR2

In the vTime XR suite, I was responsible for the integration of cross-platform ML inferencing pipelines in Unity and developed a custom package for model verification and easily configured platform specific functionality. My applied ML work ranged from building a proof-of-concept VR app for AI-powered room redecoration to implementing mocap-trained pose prediction for XR avatars, which involved solving advanced coordinate space and inverse kinematics problems.


Other Projects:

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.

Currently looking for new Unity or C# Developer roles.

If you would like to chat about roles, please get in touch.